Bays

Ship bays are usually large open storage areas used for various purposes. Most commonly ship bays are used to store goods for shipping and trade, but it can be used to store anything from troops, to fighters and bombers as well as colonists. Most ship hulls will have room for at least a single bay, but some are more versatile than others. Freighters are able to carry massive amounts of cargo and as such have a lot of bays, while Corvettes are mostly used for scouting and patrol roles and as such have room for only a single bay in most instances.

Stats:

 * Speed : The contribution of the engine to the ship's maximum speed
 * Acceleration : The rate of how fast a ship reaches its maximum speed
 * Deceleration : The rate of how fast a ship reaches zero speed
 * Rotation : The rate of how fast a ship can turn
 * Reverse : The speed the engine contributes to reverse movement
 * Side : The speed the engine contributes to side movement
 * Active or Passive : (not implemented yet)
 * Active Duration : The time in seconds the engine’s active effects last
 * Reload Cost : The supply cost to reuse the active effect if multiple activations are available
 * Reload Time : The time it takes until the active effect can be activated again